The time period and locations might have changed, but at its heart Advanced Warfare barely mixes up the formula from previous Call of Duty games. His performance loses a little impact, though, as his virtual avatar has such lifeless eyes. Characters look impressively lifelike, particularly Oscar-winner Kevin Spacey as Jonathan Irons, CEO of the powerful Atlas corporation. Jumping straight into the campaign mode, it’s clear new lead developer Sledgehammer games has picked up exactly where the last team left off explosive set-pieces, globe-trotting locations, conspiracies and double crosses are still the order of the day, only this time they unfold with full body and facial motion capture. It’s the shake-up Call of Duty needed, but the formula still isn’t perfect.
Advanced Warfare shifts the action 50 years into the future, to a world where private military corporations (PMCs) wield more power than national armies and soldiers are equipped with strength- and speed-enhancing EXO suits. After years of incremental updates, experiments and minor upgrades, this year’s Call of Duty is the biggest departure for the series since it moved from WW2 to the present day in the original Modern Warfare.