The problem is when you install grouped addons without testing them one by one.
Mine for example often start with Nord, Norda or Nordahl to avoid this. Sometimes it is necessary to use global variables, the advice is to use a variable name that is unlikely to be used by someone else. This happens when the script contains global variables already used in the Gmod database. Sometimes it only takes one addon to break others. This does not prevent that during the test the bug or the Lua error is not seen right away. If you already have a server to test your addons before installing them that's fine, you have the right reflex, it's what I call here a lab server.Ī clone of your private server where you install your new addons. To avoid wasting time opening a ticket, test my addon separately from the other addons to ensure that it is not a conflict with another one. Now check if this worked for you but if not then disable or uninstall the unused addons. So make sure to reduce the graphics settings commonly the Texture Detail. You then contact me to report a bug but some tests have to be done beforehand. So if you are also one of them, then this is what causing the GMod Lua Panic not enough memory problem. Sometimes, other addons can prevent the proper functioning of some scripts.